Be one of the final two winners left in the circle.
The object of Zoom is to be one of two winners. The game is played by everyone sitting in a circle, facing in. One person begins by saying the word "zoom" and turning to face the person on either her right or left. The person "zoomed" can do one of two things. First, turn his head and look at the next person in the circle and say "zoom", thus continuing in the same direction. Second, he can make a brake screeching noise (hhrrrr--or something) and look back toward the person who just "zoomed" her (or perhaps braked her), thus reversing the direction of the zoom. The game must go rapidly and with rhythm. If someone messes up--looks the wrong direction, says the wrong thing, or hesitates--they are out and the circle closes in. The game continues until there are only two left.