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FIXER UPPER AUTO RELAY

Rating:       (8 votes)

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Objective:

Complete the relay race pretending to be an automobile with a few problems.

Game Type:

Active. A lot of movement may be required.

Players:

2 or more players

Needed:

None

Setup:

Determine a starting line and a turn back line about 20 feet apart. Divide into two equal teams and line up at the starting line. The race has two segments which can happen in a row or with a small break in between. In each segments the teams pretend to be an automobile with a problem. For each type of problems, they will run the relay in a different way. Here are some examples. You can think up others.

1. Windshield wipers are stuck on - the player race to the turn back line and back while waving arms like wipers
2. Radio is stuck on - player sing the whole way
3. Horn is stuck - players make horn noises
4. Stuck in reverse - player run backwards
5. No brakes - players race as fast as possible.

You choose which ones you want for the relay.

Winning:

The first team to complete both relays is the winner. You can do more than two segments if you'd like. The more problems, the more fun!

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