Choose a child to be the pirate. All the children (except the pirate) sit cross legged on the floor in a circle. The pirate sits cross-legged in the middle of the circle, blind-folded, with a large bunch of keys (5 to 8) on the floor in front of him. The leader taps a child on the head and that child become the raider. The raider attempts to creep up and take the keys and then return to their place, without the pirate hearing them. The pirate has three chances to point to where he thinks the raider is but he/she can only do this IF they hear the raider. If he/she is successful, the raider becomes the pirate.