EXPLODING KITTENS

(247)

Objective

Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

Game Type

Passive. Little or no movement is required.

Players

2 to 6 players

What You Need To Play

The game! Buy it today from Amazon!




From the Makers

Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats. In this highly-strategic, kitty-powered version of Russian Roulette, players draw cards until someone draws an Exploding Kitten, at which point they explode, they are dead, and they are out of the game -- unless that player has a Defuse card, which can defuse the Kitten using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the Exploding Kittens.

Created by Elan Lee (Xbox, ARGs), Matthew Inman (The Oatmeal), and Shane Small (Xbox, Marvel), Exploding Kittens is the most-backed Kickstarter project ever, and the most-funded game in Kickstarter history.

Our Opinion

This is a fun short card game that takes a few minutes to learn and a minute to master. Players take turns playing cards out of their hand then drawing a single card at the end of their turn. If the card is an Exploding Kitten, that person is out of the game. There are cards called Defuse that can prevent the Exploding Kitten from ending your game, but they are very limited. There are many cards that that can help a player manipulate the deck like See The Future (look at the top 3 cards), Shuffle, Skip, and Attack (make the next player take two turns). There are combinations to play to gain additional cards. The Nope card can negate almost any action, and you can Nope a Nope to make a Yup. The art is by The Oatmeal, so it's certainly not normal for a card game, but it fits the theme.

Overall, it's a fun game, but not groundbreaking in any way. Depending on how many players you have, it can take from five to thirty minutes (one of its strengths is that you can play up to nine players with two decks). It's a good "opening" game, but not many groups will make this their go-to game for entire night. Really more of a 3.5 star game, but I had to pick one higher or lower, and there's really nothing wrong with the game if you know what you're buying.

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